<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	>

<channel>
	<title>Sly Devil Studios</title>
	<atom:link href="http://slydevilstudios.com/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://slydevilstudios.com</link>
	<description>Just another WordPress weblog</description>
	<pubDate>Thu, 03 Dec 2009 02:35:00 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.7</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Project Chimera: Life after Post Mortem</title>
		<link>http://slydevilstudios.com/?p=221</link>
		<comments>http://slydevilstudios.com/?p=221#comments</comments>
		<pubDate>Thu, 03 Dec 2009 00:24:59 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[Project Chimera]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=221</guid>
		<description><![CDATA[<div class="right"><a href="http://slydevilstudios.com/?p=221" rel="attachment wp-att-246"><img src="http://slydevilstudios.com/wp-content/uploads/2009/12/walkbadge.jpg" alt="walkbadge" title="walkbadge" width="135" height="135" class="alignright size-full wp-image-261" border = "1"/></a></div>
I spent the past school quarter working on a flash project called Project Chimera. I gave a post-mortem to the class of how the process went, what could have been done better, what could be done in the future, etc. But yet, the fact that I made these creatures walk after their post mortem I guess technically makes them zombies...
<p>Note: Many parts are still sketchy.</p>]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=221</wfw:commentRss>
		</item>
		<item>
		<title>Virtual Monsters</title>
		<link>http://slydevilstudios.com/?p=200</link>
		<comments>http://slydevilstudios.com/?p=200#comments</comments>
		<pubDate>Fri, 25 Sep 2009 21:07:16 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=200</guid>
		<description><![CDATA[<a href="http://blakemaloof.wordpress.com"><img class="left" title="spearmouseicon" src="http://slydevilstudios.com/wp-content/uploads/2009/09/spearmouseicon.gif" alt="spearmouseicon" width="131" height="127" border = "0" /></a>I am currently taking Interactive Design and Game Development Studio 1 in which I will be working on a solo game project I am currently calling Virtual Monsters. The project focuses around creatures that are built with a virtual DNA system where two creatures can mate and produce offspring. Players can then train their favorite creatures and compete in combat, races, or beauty contests. That's the idea, anyways. Tune in to my project blog at <a href="http://blakemaloof.wordpress.com">blakemaloof.wordpress.com</a> to see if I can actually pull it off.]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=200</wfw:commentRss>
		</item>
		<item>
		<title>Maker Faire</title>
		<link>http://slydevilstudios.com/?p=163</link>
		<comments>http://slydevilstudios.com/?p=163#comments</comments>
		<pubDate>Tue, 26 May 2009 02:46:51 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Maker Faire]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=163</guid>
		<description><![CDATA[<center><a href="http://www.makezine.com/go/makerfaire"><img src="http://makerfaire.com/images/makerfaire/logos/makerfaire.gif" border="0" /></a></center>
&#160;
<div class="right"><a href="http://slydevilstudios.com/?p=163"><img src="http://slydevilstudios.com/wp-content/uploads/2009/05/brotronthumb1.jpg" alt="brotronthumb" title="brotronthumb" width="146" height="146" class="alignright size-full wp-image-189" /></a></div>
This coming weekend I will be at the amazing <a href="http://makerfaire.com/">Maker Faire</a> in the California Bay Area. I am extremely excited to attend this one-of-a-kind event for a second time and be surrounded by hundreds of brilliant people doing brilliant things. 
<br />
Here is one of the videos we produced interviewing Greg Brotherton, 

an amazing maker of kinetic sculpture.<a href ="http://slydevilstudios.com/?p=163">[More...]</a>]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=163</wfw:commentRss>
		</item>
		<item>
		<title>Monster</title>
		<link>http://slydevilstudios.com/?p=130</link>
		<comments>http://slydevilstudios.com/?p=130#comments</comments>
		<pubDate>Sun, 15 Feb 2009 23:43:14 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[ZBrush]]></category>

		<category><![CDATA[Nightmare]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=130</guid>
		<description><![CDATA[<div class="left"><a href="http://slydevilstudios.com/?p=130" title="Monster: Modeled from ZSpheres in ZBrush"><img src="http://www.slydevilstudios.com/gallery/thumbs/monsterThumb.jpg" /></a></div>
Project 2 of 3 from my ZBrush class is in. He's a monster from the Nightmare game concept. He's the big, dumb, almost lovable type of monster. I would think in the game he would start out an enemy but the player has the option of befriending him. I tried to keep the semi-cartoony style of the overall game when creating him. I also focused (as I'm sure you can tell) on getting a good muscle structure on him, using a lot of human and some animal references.
<br />
Now, is he finished? Probably not. He's still painfully monotone and could use some secondary and tertiary colors to spice him up. I was messing around with putting some hard scaley skin on his back, possibly in red or dark blue. Also thinking of making the legs a slightly different color. <a href="http://slydevilstudios.com/?p=130">[More...]</a>]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=130</wfw:commentRss>
		</item>
		<item>
		<title>Spider Bear</title>
		<link>http://slydevilstudios.com/?p=92</link>
		<comments>http://slydevilstudios.com/?p=92#comments</comments>
		<pubDate>Thu, 05 Feb 2009 04:39:14 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[ZBrush]]></category>

		<category><![CDATA[Concept Art]]></category>

		<category><![CDATA[Nightmare]]></category>

		<category><![CDATA[SCAD]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=92</guid>
		<description><![CDATA[<div class="right"><a href="http://slydevilstudios.com/?p=92" title="Spider Bear: Base mesh in Maya, sculpted in ZBrush"><img src="http://www.slydevilstudios.com/gallery/thumbs/object.jpg" /></a></div>
ZBrush class I am taking, we will be producing 3 models to hypothetically be used in a game concept that we game up with in the first week of class. I am using the Nightmare game concept I've had mulling around in my head for a while and have produced models and concept art for in past classes. The models we will be producing are an object, a monster and a character. <br />&#160;<br />The object is a teddy bear with spider legs. The idea is that the spider creature has hollowed out the body of a teddy bear as a disguise and pokes its legs through the bottom. This character is the first the player meets, and helps guide the player through the beginning of the game. &#160; <a href="http://slydevilstudios.com/?p=92">[More...]</a>]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=92</wfw:commentRss>
		</item>
		<item>
		<title>Level Design Concept Art</title>
		<link>http://slydevilstudios.com/?p=47</link>
		<comments>http://slydevilstudios.com/?p=47#comments</comments>
		<pubDate>Wed, 21 Jan 2009 21:41:55 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[Concept Art]]></category>

		<category><![CDATA[Level Design]]></category>

		<category><![CDATA[SCAD]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=47</guid>
		<description><![CDATA[My level design class is coming along nicely, and I now have something to show for the effort. The  following is my initial concept painting for the environment I'll be designing and building. 
<div class="infoBox">
<div class="left"><a href="http://www.slydevilstudios.com/gallery/lvlConcept.jpg" rel="lightbox" title="Level Concept: Rough mock constructed in Maya, then painted over in Photoshop"><img src="http://www.slydevilstudios.com/gallery/thumbs/lvlConceptThumb.jpg" /></a></div>
<div class="infoTitleRight">Back Story:</div>
<br />
<div class="infoText">The setting is an extra-solar space colony constructed and operated by robotic intelligence. The city was autonomously constructed by tiny swarm robots while a colony ship traversed interstellar space to the planet. The city was therefor constructed for human living by robots with no concept of emotion, comfort or any form of human culture. The resulting city is a cold, efficient machine run by an advanced robotic artificial intelligence.</div>
</div>
<a href="http://slydevilstudios.com/?p=47">[More...]</a>]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=47</wfw:commentRss>
		</item>
		<item>
		<title>Back at School</title>
		<link>http://slydevilstudios.com/?p=20</link>
		<comments>http://slydevilstudios.com/?p=20#comments</comments>
		<pubDate>Wed, 14 Jan 2009 02:17:22 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=20</guid>
		<description><![CDATA[I&#8217;m back at SCAD for another quarter! This quarter I&#8217;m taking a level design class and a class on Z-Brush. Both are looking to be pretty exciting, and I will certainly post updates to these projects when I have something to show. There will also be a gallery soon, I promise.
]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=20</wfw:commentRss>
		</item>
		<item>
		<title>Welcome to Sly Devil Studios</title>
		<link>http://slydevilstudios.com/?p=7</link>
		<comments>http://slydevilstudios.com/?p=7#comments</comments>
		<pubDate>Tue, 23 Dec 2008 21:47:39 +0000</pubDate>
		<dc:creator>slydevil</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://slydevilstudios.com/?p=7</guid>
		<description><![CDATA[Welcome, ladies and gentlemen, to the new home of Sly Devil Studios, now with WordPressed, bloggy goodness. Here I&#8217;ll be posting updates about my art, school and whatever else I may feel like posting. So take a look around (though there&#8217;s not a lot to see yet), and feel free to leave me a comment.
]]></description>
		<wfw:commentRss>http://slydevilstudios.com/?feed=rss2&amp;p=7</wfw:commentRss>
		</item>
	</channel>
</rss>
